01Jim Welch
Founder / Creative Director
Leads studio strategy, creative direction, and long-term partnerships with AAA game studios.
- Experience
- 20+ Years
- Oversees
- Creative


03 / Studio leadership
01Founder / Creative Director
Leads studio strategy, creative direction, and long-term partnerships with AAA game studios.
02Operations Manager
Oversees studio operations, finance, and the systems that keep delivery running efficiently.
03Lead Software Engineer
Leads engineering teams and delivers scalable gameplay and Unreal Engine solutions.
04Head of Production
Leads production planning, team coordination, and successful project delivery.
05Art Director
Leads visual direction, art quality, and creative execution across client projects.
06Head of Business Development
Drives client partnerships, new business opportunities, and long-term account growth.
Gaming is in our blood. We are players, creators, and fans of the medium. We are proud to work with some of the most recognizable IPs in the world.
01 / The company

Devhouse grew from a small Dallas game-development team into a multidisciplinary studio trusted by leading game companies and entertainment brands. The studio has evolved, but the premise has stayed simple: keep talented people close to the work and give them meaningful ownership.
We help teams solve difficult production challenges through direct collaboration, senior craft, and a shared commitment to the player experience.
Culture is the behavior a team repeats when the work gets difficult. These principles shape how we collaborate with one another and with every partner.
Leaders remain makers, and expertise stays connected to execution.
Share context early, speak honestly, and solve problems with the right people in the room.
Take responsibility beyond the task and protect the quality of the complete experience.
Build teams where different disciplines and perspectives can do their best work.
1701 N. Market Street, Suite 225
Dallas, Texas 75202
Our studio gives the team a shared creative home for focused production and collaborative problem-solving.
02 / Life at Devhouse




